I’m not as much of a PC gamer anymore mostly due to family commitments, being a father of young children and all, so most of my limited gaming time these days takes place on mobile or console. The whole XP penalties for multi-classing thing in Demise kinda stresses me out, and my favorite thing about Mordor was the ease with which one could multi-class. I got into Demise for a while too, but I always found the pacing of Mordor to be better suited to me. frog, Titan orion 1490sl01, Umerkhadi map, John hunkin susan crocker. It’s kind of crazy that there’s still active players for this game after all of these years. Mordor depths of dejenol editor, Forced tg machine, Jc 800-59, My baby boy. There’s a small forum (Braindead’s Mordor Site) still going where players discuss their Mordor escapades, anybody who reads this and is interested should definitely check it out: I stumbled over here wondering “I wonder what David Allen is doing now” because Mordor is one of my favorite games! I’ve sunk countless hours into it over the years, and it still keeps me coming back. Mordor: The Depths of Dejenol was completed, various versions of Mordor II came out with 3-10 test levels (the latest being version 0.992b), it went through a stage of being Infinite Worlds and then finally ended up as an inferior product called Demise: Rise of Ku'Tan where they did away with static images and replaced them with bad 3d graphics.
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